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Game Design 1 Project

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Devlog

  • Final
    December 10, 2024 by lasamuelson
    Here is my completed final for Game Design 1 at Wichita State University. One of this project's largest takeaways was optimizing the game files. Understanding the clean-up process for different system... Continue reading
  • Bunker Assignment
    October 23, 2024 by lasamuelson
    I created a new level inspired by the movie 10 Cloverfield Lane and developed a bunker fitting a similar aesthetic to the one in the movie... Continue reading
  • Updating Experience
    September 27, 2024 by lasamuelson
    Fixed some bugs with the walking sim liking being able to jump on the other side of fences, and improved the siren effect trigger... Continue reading
  • Making an Experience
    September 27, 2024 by lasamuelson
    Changed the game formatting to a walking sim to encapsulate the experience of anxiety while walking down an alley way... Continue reading
  • Sounds
    September 11, 2024 by lasamuelson
    I've added some new sounds to the game including a backing track for the entirety of my level for the parkour across the buildings, and another track for the traffic section which will be expanded on... Continue reading
  • Added Models and Lighting
    September 03, 2024 by lasamuelson
    Some new models have been added along with better lighting to help add a small amount of emersion into the game... Continue reading
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